:root { --nusd-speed: 1; } /*岛*/ .ic_wrap-box { } /*上*/ .ic_wrap-box .ic_top-left-box { animation: right0 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_top-left-box .ic_text { animation: right0 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_h-icon { animation: ic-right calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); opacity: 0; } .ic_wrap-box .ic_r-icon { animation: ic-right calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.4s / var(--nusd-speed)); opacity: 0; } .ic_wrap-box .ic_s-icon { animation: ic-right calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); opacity: 0; } /*sd*/ .ic_wrap-box .ic_sd-box { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation: fadeIn-nu-exit calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_infobox-1,.ic_wrap-box .ic_infobox-2 { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation: fadeIn-nu-env calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.1s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-3 { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation: fadeIn-nu-enti calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.2s / var(--nusd-speed)); } /*字*/ .ic_wrap-box .ic_sd-box .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_sd-box .ic_sd { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_infobox-1 .ic_text { animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.1s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-1 .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.1s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-2 .ic_text { animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.2s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-2 .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.2s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-3 .ic_text { animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-3 .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); } /*info*/ .ic_wrap-box .ic_add-h { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); animation: ic-add-h calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); } .ic_wrap-box .ic_add-r { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); animation: ic-add-r calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.4s / var(--nusd-speed)); } .ic_wrap-box .ic_add-s { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); animation: ic-add-s calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); } /*字*/ .ic_wrap-box .ic_add-h .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); } .ic_wrap-box .ic_add-h .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); } .ic_wrap-box .ic_add-r .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.6s / var(--nusd-speed)); } .ic_wrap-box .ic_add-r .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.6s / var(--nusd-speed)); } .ic_wrap-box .ic_add-s .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.7s / var(--nusd-speed)); } .ic_wrap-box .ic_add-s .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.7s / var(--nusd-speed)); } .ic_addbox .ic_text,.ic_addbox .ic_info{ opacity: 0; } /*bubor*/ .ic_top-box { animation: ic-border calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box { border-bottom: rgba(var(--ic_border-color), 0) solid var(--ic_interspace); animation: ic-border calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.7s / var(--nusd-speed)); } @keyframes ic-right { 0% { transform: translateX(-1rem); transform: rotate(30deg); opacity: 0; } 80% { transform: translateX(-1rem); transform: rotate(30deg); opacity: 0; } 100% { transform: translateX(0); transform: rotate(0deg); opacity: 1; } } @keyframes ic-border { 0% { border-bottom: rgba(var(--ic_border-color), 0) solid var(--ic_interspace); } 100% { border-bottom: rgba(var(--ic_border-color), 1) solid var(--ic_interspace); } } @keyframes ic-add-h { 0% { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); background-color: rgba(var(--ic_border-color), 1); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); background-color: rgba(var(--ic_add-habitability-bg-color), 1); } } @keyframes ic-add-r { 0% { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); background-color: rgba(var(--ic_border-color), 1); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); background-color: rgba(var(--ic_add-resource-bg-color), 1); } } @keyframes ic-add-s { 0% { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); background-color: rgba(var(--ic_border-color), 1); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); background-color: rgba(var(--ic_add-signal-bg-color), 1); } } /*nusd*/ /*左*/ .sdnumber p { opacity: 0; animation: right0 calc(2s / var(--nusd-speed)); animation-fill-mode: forwards; } .sdnumber p { opacity: 0; animation: right0 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sdnumber strong { opacity: 0; animation: right0 calc(1.2s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sdnumber .lines { opacity: 0; animation: fadeIn-nu-sd calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*右*/ .sd-container .exit { animation: fadeIn-nu-exit calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .environment { animation: fadeIn-nu-env calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .entity { animation: fadeIn-nu-enti calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .syntax .sd{ animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .syntax p strong { animation: rightin calc(1.05s / var(--nusd-speed) ); animation-fill-mode: forwards; } .class.customclass strong::after{ animation: no-opacity calc(1.05s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*字*/ /*ex*/ .sd-container .exit strong { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .exit p span:nth-child(3) { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*ev*/ .sd-container .environment strong { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .environment p span:nth-child(3) { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*en*/ .sd-container .entity strong { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .entity p span:nth-child(3) { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*动画*/ @keyframes clip0 { 0% { clip-path: inset(0 0 100% 0); } 100% { clip-path: inset(0 0 0 0); } } @media only screen and (min-width: 1071px) { .sd-container .border { animation: border-spin-pc calc(1s / var(--nusd-speed) ); transform-origin: right; } @keyframes border-spin-pc { 0%{ clip-path: polygon(0% 0%,0% 0.4rem,0% 0.4rem,0% 0%); transform: scaleX(5000%); } 30% { clip-path: polygon(0% 0%,0% 0.4rem,100% 0.4rem,100% 0%); transform: scaleX(5000%); opacity: 1; } 60% { clip-path: polygon(0% 0%,0% 100%,100% 100%,100% 0%); transform: scaleX(5000%); opacity: 1; } 100% { transform: scaleX(100%); opacity: 1; } } .sdnumber p { animation-delay: calc((2s / var(--nusd-speed))*0.6); } .sdnumber p { animation-delay: calc((1s / var(--nusd-speed))*0.6); } .sdnumber strong { animation-delay: calc((1.2s / var(--nusd-speed))*0.6); } .sdnumber .lines { animation-delay: calc((1s / var(--nusd-speed))*0.6); } } @media only screen and (min-width: 620px) and (max-width: 1070px) { .sd-container .border { animation: border-spin-mo calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } } @media only screen and (max-width: 620px) { .sd-container .border { animation: border-spin-mo calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .exit { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation-delay: 0; animation-fill-mode: forwards; } .sd-container .environment { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation-delay: calc(0.5s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .entity { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation-delay: calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } } @keyframes border-spin-mo { 0% { clip-path: polygon(50% 0%,50% 100%,50% 100%,50% 0%); } 70% { clip-path: polygon(50% 0%,50% 100%,50% 100%,50% 0%); opacity: 1; } 100% { clip-path: polygon(0% 0%,0% 100%,100% 100%,100% 0%); opacity: 1; } } @keyframes rightin { 0% { transform: translateX(-1rem); opacity: 0; } 80% { transform: translateX(-1rem); opacity: 0; } 100% { transform: translateX(0); opacity: 1; } } @keyframes rightin2 { 0% { transform: translateY(1rem); opacity: 0; } 80% { transform: translateY(1rem); opacity: 0; } 100% { transform: translateY(0); opacity: 1; } } @keyframes upin0 { 0% { transform: translateY(1rem); opacity: 0; } 100% { transform: translateY(0); opacity: 1; } } @keyframes right0 { 0% { transform: translateX(-1rem); opacity: 0; } 100% { transform: translateX(0); opacity: 1; } } @keyframes fadeIn-nu-sd { 0% { clip-path: polygon(0% 0%,0% 0%, -10% 100%,0% 100%); transform: rotateY(180deg); } 100% { clip-path: polygon(0% 0%,200% 0%, 100% 100%,0% 100%); transform: rotateX(0deg); opacity: 1; } } @keyframes upin1 { 0% { transform: translateY(1rem); opacity: 0; } 50% { transform: translateY(1rem); opacity: 0; } 100% { transform: translateY(0); opacity: 1; } } @keyframes upin2 { 0% { transform: translateY(1rem); opacity: 0; } 50% { transform: translateY(1rem); opacity: 0; } 75% { transform: translateY(0); opacity: 1; } 100% { transform: translateY(0); opacity: 1; } } @keyframes fadeIn-nu-exit { 0% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); } 25% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 100%,0% 100%); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); } } @keyframes fadeIn-nu-env { 0% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); } 25% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 100%,0% 100%); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); } } @keyframes fadeIn-nu-enti { 0% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); } 25% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 100%,0% 100%); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); } } @keyframes no-opacity { 0% { opacity: 0; } 25% { opacity: 0; } 100% { opacity: 1; } }
“这是在我人生中最震撼的场面,当我向那个断开处向下望去,我看到了其他的负数层级,它早已被黑暗覆盖,它正在扭曲。我隐隐约约还能看到Level 0,但无论怎么讲,Level SY-M60永远是人类探索SY负数层级过不去的一道坎……”
—— 某个不知姓名X.F.L.成员
LEVEL
SY-M60
生存等级生存等級
4 级級
逃离逃離:4/5
极难逃离極難逃離
环境環境:3/5
高环境风险高環境風險
实体實體:5/5
敌意侵袭敵意侵襲
Level SY-M60是后室SY负数层群已知可到达的最深负数层级。
描述
X.F.L.记录队人员拍摄的Level SY-M60的首张照片(2006)。
Level SY-M60是SY负数层群已知能够探索到的最深层级,它由无数个长度不一的走廊、数量不详的房间拼接而成,层级的走廊屋顶分布着小型挂灯,这些小型挂灯灯光十分微弱,部分X.F.L.成员反应他们无法看清前方的路,时而会不小心撞到走廊墙壁上。在某些走廊的末尾会出现一些高约2米的大型钢化玻璃窗,当流浪者用力推开它后,流浪者有概率会看到SY层群九大层,它们位于虚空,如果流浪者尝试在虚空进行切出,流浪者只有死路一条。X.F.L.奉劝各位流浪者不要切出窗户外的任何物体,包括仿佛近在眼前的层级。
Level SY-M60不存在任何昼夜更替,由于层级始终保持着黑暗的状态,即使是看向窗外也是一片漆黑。流浪者会误认为该层级当前为黑天状态。该层级温度变化莫测,极容易出现三分钟前温暖如春,后三分钟严寒无比。这在Level SY-M60十分常见,X.F.L.建议各位流浪者准备好充足的物资再进行探索。
Level SY-M60为非线性空间,因此该层级会出现与Level 0一样的孤立效应,在该层级的流浪者并不能与其他流浪者发生接触。另外,该层级还回荡着与Level 0一样的灯光嗡鸣声,但 Level SY-M60的情况将会更严重。灯光嗡鸣声将会更加刺耳,流浪者长此以往可能会出现听力受损等其他耳类疾病。
Level SY-M60的某些区域极容易出现突然断开或完全消失,但当流浪者离开视野后,又将会恢复如初。我们并不知道如果掉入残缺部分会发生什么,目前主流说法是会切入到Level SY-499,但这种说法还尚未得到证实,还需要进一步验证。
特殊现象
某个流浪者拍摄下来的该特殊现象,上面写着“Are you lost?”推测流浪者已经死亡。
Level SY-M60存在一些独属于自己的特殊现象,下面是已经记录档案的现象
墙体污染
墙体污染是Level SY-M60的一个特殊现象。现象发生后,墙体上会出现红色手写字,这些字通常会尝试与流浪者进行沟通,大多数遇到的基本都写着“Are you lost?”、“Where are you?”等字样。不幸的是,目前已知遇到该现象的流浪者都已死亡,推测原因为字的出现而产生精神污染,致使流浪者死亡。仅少数流浪者幸存,这些侥幸逃出的流浪者给出的建议是:闭上眼睛,不要去想它
基地、前哨与社区
由于该层级的特殊性,该层级并未设立基地、前哨与社区
入口与出口
入口
- 在任意层级中,找到一个立在中央的黑色空洞并进入。
- 在Level SY-52
层级内部偶尔走廊里会出现一些房间,房间大多数是30米乘30米的格式,极少数是楼梯间,楼梯间会通往其他走廊,经猜测本层级可能就是由无数个走廊构成的。有一部分的门上面标有“Level Sy-1”或是“Level 48”这类的标语,通常打开这种门之后流浪者会被传送到与门牌上面的标语对应的层级。中找到一扇标有“Minus 60”的黑色大门并进入。
出口
- 有的时候,层级屋顶会出现破损,切出后会来到任意负数层级。
- 在本层级切出任意一扇门,即可回家
回家……吗?……
此外再无其他的离开方法
作者:xiaoshazi1167
图片与滤镜皆为本人所作
注:推荐使用电脑与平板阅读该文档
本文参考:Fandom Level -1000 “人类的极限”
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